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QGraphicsItem clip to scene Rect

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  • Y Offline
    Y Offline
    yonnak
    wrote on last edited by
    #1

    Hi,
    I'm trying to clip my items inside the scene rect.
    I have customs items whith the paint method redifined and the following line inside it:

    painter->setClipRect(mapRectFromScene(QRect(0,0,50000,50000))); 
    

    where the rect is my scene rect. If no rotation is applied to the item or if the rotation is 90, 180 or 270 degrees it works well but when I rotate the item by 45° for example (using qtransform) the rect return by mapRectFromScene is not what I expect.

    I have some difficulties understanding transformations and matrix, any help would be appreciated!

    Thanks

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    • Y Offline
      Y Offline
      yonnak
      wrote on last edited by
      #2

      I've solved it like this (in custom item paint method):

          QRectF r = QRectF(0,0,50000,50000).translated(-scenePos());
          QPainterPath p;
          p.addRect(r);
          p = transform().inverted().map(p);
          painter->setClipPath(p);
      
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