QGraphicsView using SVG as background
is it possible to use an SVG as background for a graphics view that scales without artefacts?
Currently, I am using a pngfile as background pixmap for the graphics view. When scaling the view the background gets pixelated.
I have an SVG with a 100x100 pixel viewport. I want to use this svg as a texture that repeats endlessly in x and y.
Or does anyone have another idea to solve this?
I also found this example and unfortunately it does not help because they use a pixmap as background brush and not a svg graphic.