There are any tutorial about Qml 3D?
I need to developer a software using the Qml3D at the Qt 5.8, could anyone help me?
You can start by taking a look at KDAB's overview of the module, there are several parts.
Hope it helps
@SGaist So I have an .obj file and I know I have use the mesh source in Qml 3D Render to load that obj, but when it loads I do not want to custumize its texture or even material I would like the mesh to load the original texture automatically Here is an example below.
import QtQuick 2.0
import Qt3D.Core 2.0
import Qt3D.Render 2.0
id: mesh source: "cubo.obj"
id: transform translation: Qt.vector3d(0,0,0) scale3D: Qt.vector3d(1,1,1) rotation: fromAxisAndAngle(Qt.vector3d(0,1,0),angle) property real angle: 0
Sorry, I can't help you more, I've not used Qt3D extensively yet.
@SGaist ok thanks = D