There are any tutorial about Qml 3D?
Unsolved
QML and Qt Quick
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I need to developer a software using the Qml3D at the Qt 5.8, could anyone help me?
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Hi,
You can start by taking a look at KDAB's overview of the module, there are several parts.
Hope it helps
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@SGaist So I have an .obj file and I know I have use the mesh source in Qml 3D Render to load that obj, but when it loads I do not want to custumize its texture or even material I would like the mesh to load the original texture automatically Here is an example below.
import QtQuick 2.0
import Qt3D.Core 2.0
import Qt3D.Render 2.0Entity {
id: senario
Mesh {
id: mesh source: "cubo.obj"
}
Transform{
id: transform translation: Qt.vector3d(0,0,0) scale3D: Qt.vector3d(1,1,1) rotation: fromAxisAndAngle(Qt.vector3d(0,1,0),angle) property real angle: 0
}
components: [transform,mesh]
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Sorry, I can't help you more, I've not used Qt3D extensively yet.