Time count and display it
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General and Desktop
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header
private: QElapsedTimer m_elTim; QPushButton* m_startButton; QTimer* m_intervalClock; QTimeEdit* m_liveCounter;
source
m_startButton=new QPushButton("Start",this); m_liveCounter = new QTimeEdit(this); m_intervalClock=new QTimer(this); connect(m_startButton,&QPushButton::clicked,this,[this](){m_elTim.start();}); connect(m_intervalClock,&QTimer::timeout,this,[this](){if(m_elTim.isValid()) m_liveCounter->setTime(QTime(0,0).addMSecs(m_elTim.elapsed()));}); m_intervalClock->start(500);
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You can convert QTime to a QString easy enough with QTime::toString(const QString &format) const
And to connect your button to multiple Slots just add an other connect:
connect(m_startButton,&QPushButton::clicked,this,[this](){m_elTim.start();}); ... connect(m_startButton,&QPushButton::clicked, receiver1, &SLOT1); connect(m_startButton,&QPushButton::clicked, receiver2, &SLOT2); ... ... connect(m_startButton,&QPushButton::clicked, receiverX, &SLOTX);
Edit: Fixed missing
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@rockon209 said in Time count and display it:
QElapsedTimer
Did you you type
#include <QElapsedTimer>
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@rockon209 said in Time count and display it:
my application crashes
That's not due to the
#include
could you post your code? -
main.cpp
#include "watch.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); watch w; w.show(); return a.exec(); }
watch.cpp
#include "watch.h" watch::watch(QWidget *parent) : QWidget(parent) { m_startButton=new QPushButton("Start",this); m_liveCounter = new QTimeEdit(this); m_intervalClock=new QTimer(this); connect(m_startButton,&QPushButton::clicked,this,[this](){m_elTim.start();}); connect(m_intervalClock,&QTimer::timeout,this,[this](){if(m_elTim.isValid()) m_liveCounter->setTime(QTime(0,0).addMSecs(m_elTim.elapsed()));}); m_intervalClock->start(500); QBoxLayout* mainLayout = new QHBoxLayout(); mainLayout->addWidget(m_startButton); mainLayout->addWidget(m_liveCounter ); setLayout(mainLayout); }
watch.h
#ifndef WATCH_H #define WATCH_H #include <QWidget> #include <QElapsedTimer> #include <QPushButton> #include <QTimeEdit> #include <QTimer> #include <QBoxLayout> namespace Ui { class watch; } class watch : public QWidget { Q_OBJECT public: explicit watch(QWidget *parent = 0); private: QElapsedTimer m_elTim; QPushButton* m_startButton; QTimer* m_intervalClock; QTimeEdit* m_liveCounter; }; #endif // WATCH_H
QT += core gui greaterThan(QT_MAJOR_VERSION, 4): QT += widgets TARGET = stopwatch TEMPLATE = app SOURCES += main.cpp\ watch.cpp HEADERS += watch.h FORMS += watch.ui
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@VRonin said in Time count and display it:
It's on the stack so no need to do this. QElapsedTimer is not a QObject
You're right of course, I must have missed that...