Solved iOS not receiving touchEvent at app start up
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@SGaist I noticed that. That is the difference between platform plugin ios and cocoa.
I still haven't got to the bottom of the problem but instead I switched my "platform_window_opengl" to use QOpenGLWindow. That code path fixes the problem. I still don't need to pull in the widget library (don't need/use it) so for now I'm happy.
When I get a chance I'll dig into the implementation of QOpenGLWindow vs QWindow (with own context creation) to see what functionality is missing.
Does it still sound worthy of bug repoting to you?
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Yes please. Even if the recommended way to build mobile UI is QML, it's better to have that kind of stuff known.
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@SGaist I've tested with 5.7.1 and 5.8. I'm very sorry but as a solo developer I don't (at the moment) have time to run those sort of regressions.
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@SGaist I've got weird and horrible news.
I let my iPhone update to 10.2 (from 9.3) last night and now the problem doesn't occur!
These sort of things make me go... ARGH!
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hi,
now i start qt basic programming,can i use c sharp .dl
l in qt programming ? -
@matthew-kuiash sure thing, I understand. Ok, so there was something going on with 9.3. I think it's still worth mentioning.
@Rameshguru Please don't highjack other people threads with completely unrelated questions, open your own threads.
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@SGaist Done https://bugreports.qt.io/browse/QTBUG-58014
Thanks for your help with this "heisenbug"
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@SGaist how to use .dll any possibility is there
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oh sorry ,i don't know
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Since it's C# related, go to General and Desktop. On the top left there's a big blue button call
New Topic
.