<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[IrisGL alpha code up]]></title><description><![CDATA[<p dir="auto">So we are pleased to say that we have the first alpha of IrisGL up on GitHub with full Oculus support :) it is based on Qt and QOpenGL so builds and integrates neatly into your Qt projects. While it still has a long way to go its a easy plugin replacement or Qt3d and doest not reply on commercial support from KDAB to get help...</p>
<p dir="auto"><a href="http://www.irisgl.org/" target="_blank" rel="noopener noreferrer nofollow ugc">http://www.irisgl.org/</a></p>
<p dir="auto"><a href="https://github.com/jahshaka/IrisGL" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/jahshaka/IrisGL</a></p>
<p dir="auto">Please check it out - the beta release is a few weeks off but feel free to jump in and help out as its LGPL so anyone can get involved... we will soon get a community site up to support it better but for now hard core coders only</p>
<p dir="auto">We are building it as the engine for Jahshaka VR so as Jahshaka moves ahead so will IrisGL :) they said it would take years we did it in months so its a bit rusty but already just as powerful as Qt3d and much easier to use</p>
]]></description><link>https://forum.qt.io/topic/74807/irisgl-alpha-code-up</link><generator>RSS for Node</generator><lastBuildDate>Sat, 07 Mar 2026 11:41:11 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/74807.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 05 Jan 2017 01:10:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to IrisGL alpha code up on Mon, 20 Nov 2017 20:25:26 GMT]]></title><description><![CDATA[<p dir="auto">The name "Iris GL" is going to be super confusing to anybody who remembers IrisGL on Irix workstations.  Might be a good idea to consider using a name not already associated with a well known thing in the are of 3D graphics.</p>
]]></description><link>https://forum.qt.io/post/427348</link><guid isPermaLink="true">https://forum.qt.io/post/427348</guid><dc:creator><![CDATA[wrosecrans]]></dc:creator><pubDate>Mon, 20 Nov 2017 20:25:26 GMT</pubDate></item><item><title><![CDATA[Reply to IrisGL alpha code up on Wed, 08 Nov 2017 07:01:57 GMT]]></title><description><![CDATA[<p dir="auto">A few months ago, I tried searching for a project that used qt and vr and never saw this.  I have since been toying around with qt3d qml (5.9) and open-hmd.  It runs stable, but I have issues with picking and keyboard focus.  Wondering if you had tried the latest qt3d stuff and ran into similar issues?  Also, have you looked at open-hmd?</p>
]]></description><link>https://forum.qt.io/post/424780</link><guid isPermaLink="true">https://forum.qt.io/post/424780</guid><dc:creator><![CDATA[tripzero]]></dc:creator><pubDate>Wed, 08 Nov 2017 07:01:57 GMT</pubDate></item><item><title><![CDATA[Reply to IrisGL alpha code up on Thu, 05 Jan 2017 18:29:35 GMT]]></title><description><![CDATA[<p dir="auto">some screenshots to share with you here.... keep in mind its still a work in progress</p>
<ol>
<li>Spot lights have soft cone edges</li>
</ol>
<p dir="auto"><img src="http://www.jahshakavr.com/wp-content/uploads/2017/01/soft_lights.png" alt="Spot lights have soft cone edges" class=" img-fluid img-markdown" /></p>
<ol start="2">
<li>Normal mapping and fog:</li>
</ol>
<p dir="auto"><img src="http://www.jahshakavr.com/wp-content/uploads/2017/01/real_fog.png" alt="Normal mapping and fog" class=" img-fluid img-markdown" /></p>
<ol start="3">
<li>mesh files can contain multiple submeshes</li>
</ol>
<p dir="auto"><img src="http://www.jahshakavr.com/wp-content/uploads/2017/01/multiple_meshes.png" alt="mesh files can contain multiple submeshes" class=" img-fluid img-markdown" /></p>
<ol start="4">
<li>Gizmos and selection icons for translation, rotation and scaling with selection halos</li>
</ol>
<p dir="auto"><img src="http://www.jahshakavr.com/wp-content/uploads/2017/01/selection_mode.png" alt="Gizmos and selection icons for translation, rotation and scaling with selection halos" class=" img-fluid img-markdown" /></p>
<ol start="5">
<li>Playing around with shadows</li>
</ol>
<p dir="auto"><img src="http://www.jahshakavr.com/wp-content/uploads/2017/01/shadow_wip.png" alt="Playing around with shadows" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forum.qt.io/post/367607</link><guid isPermaLink="true">https://forum.qt.io/post/367607</guid><dc:creator><![CDATA[jahshaka]]></dc:creator><pubDate>Thu, 05 Jan 2017 18:29:35 GMT</pubDate></item></channel></rss>