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What is mean?
Armin last edited by
connect(sender, SIGNAL(destroyed(QObject*)), this, SLOT(objectDestroyed(Qbject*)));
What is mean above code?
Why should pointer to QObject send to destroyed signal ?
In fact , I can't understand good
VRonin last edited by
That's one of the basic building blocks of Qt, have a look at this book pages 21 and 38
or the docs: Signals & slots.