Looking for solution to compile application for MacOs 10.7…
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Hi all,
Someone wants to use my software (Rolisteam) on his MacOs 10.7.1 in 32bits.
I provide a binary for MacOs but there is built on MacOs10.9 (64bits), so it does not work on his computer. I'm looking for any solution to build my application to make it works on MacOS 10.7.
The obvious solution is to build my application on his computer, but I don't know which version of Qt should be used ? Is there binary installation or do I need to compile it ?My potential user has a very limited knowledge in computing. I'd prefer any solution that prevent my user to do anything.
Thanks!
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Hi! This is off-topic but in case you don't already know: your server is down.
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Hi and welcome to devnet,
Building on a more recent version of macOS is not a problem. You can set the target running version to an older version of macOS.
The problem you are going to have is to build in 32bit. You have to built Qt yourself for 32bit first.
By the way, what version of Qt are you using ?
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@Wieland said in Looking for solution to compile application for MacOs 10.7…:
Hi! This is off-topic but in case you don't already know: your server is down.
Yeah, sorry I don't post so much here. Move it at the right place. About my server, yes, I have some connection issues. My server is behind my internet connection. If you are interested I have sourceforge page : https://sourceforge.net/projects/rolisteam/ and github: https://github.com/Rolisteam
@SGaist said in Looking for solution to compile application for MacOs 10.7…:
By the way, what version of Qt are you using ?
Thanks for the answer. Currently, I build my software on Qt5.7.1 on every systems but I plan to use Qt5.5.1 to make the binary for that user. I checked, it supports MacOs 10.7. I just have to build Qt with the configuration flag to force 32bits ?
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IIRC 5.6 also supports OS X 10.7 and it's a LTS.
I'd recommend building only the modules you need, that will save you time.