<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Use hashes in my app]]></title><description><![CDATA[<p dir="auto">Hi it's possible to use hashes in code. For example i will have different applications and i need to difference each one. I can use one hash to difference each one?</p>
]]></description><link>https://forum.qt.io/topic/72371/use-hashes-in-my-app</link><generator>RSS for Node</generator><lastBuildDate>Wed, 22 Apr 2026 22:41:55 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/72371.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 17 Oct 2016 11:55:26 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 15:01:41 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/jeronimo">@<bdi>Jeronimo</bdi></a><br />
yes they can be strings<br />
<a href="https://www.guidgenerator.com/" target="_blank" rel="noopener noreferrer nofollow ugc">https://www.guidgenerator.com/</a><br />
like<br />
"a904beb4-3273-4433-a59f-7d1128a7814f"</p>
<p dir="auto">ALternative just use generator to have say 1000 GUID and use them as u want.</p>
]]></description><link>https://forum.qt.io/post/354463</link><guid isPermaLink="true">https://forum.qt.io/post/354463</guid><dc:creator><![CDATA[mrjj]]></dc:creator><pubDate>Mon, 17 Oct 2016 15:01:41 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 14:57:27 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mrjj">@<bdi>mrjj</bdi></a> i can save the value generated for QUuid::createUuid like one string?? what does this generate all time one new id¿?</p>
]]></description><link>https://forum.qt.io/post/354460</link><guid isPermaLink="true">https://forum.qt.io/post/354460</guid><dc:creator><![CDATA[Jeronimo]]></dc:creator><pubDate>Mon, 17 Oct 2016 14:57:27 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 14:35:11 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/jeronimo">@<bdi>Jeronimo</bdi></a><br />
Hi<br />
I might not fully understand what you ask, but if it that each game copy has an ID so u can<br />
tell them apart then you could also use<br />
<a href="http://doc.qt.io/qt-5/quuid.html#details" target="_blank" rel="noopener noreferrer nofollow ugc">http://doc.qt.io/qt-5/quuid.html#details</a><br />
To give each .exe a GUID.<br />
<a href="https://en.wikipedia.org/wiki/Globally_unique_identifier" target="_blank" rel="noopener noreferrer nofollow ugc">https://en.wikipedia.org/wiki/Globally_unique_identifier</a></p>
]]></description><link>https://forum.qt.io/post/354450</link><guid isPermaLink="true">https://forum.qt.io/post/354450</guid><dc:creator><![CDATA[mrjj]]></dc:creator><pubDate>Mon, 17 Oct 2016 14:35:11 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 12:41:17 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/sgaist">@<bdi>SGaist</bdi></a> i want that each game i compile have one different name with one hash is possible?</p>
]]></description><link>https://forum.qt.io/post/354431</link><guid isPermaLink="true">https://forum.qt.io/post/354431</guid><dc:creator><![CDATA[Jeronimo]]></dc:creator><pubDate>Mon, 17 Oct 2016 12:41:17 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 12:39:29 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/sgaist">@<bdi>SGaist</bdi></a> different applications are one game done in qt</p>
]]></description><link>https://forum.qt.io/post/354430</link><guid isPermaLink="true">https://forum.qt.io/post/354430</guid><dc:creator><![CDATA[Jeronimo]]></dc:creator><pubDate>Mon, 17 Oct 2016 12:39:29 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 12:15:26 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/sgaist">@<bdi>SGaist</bdi></a> It's one game programmed with QT. The name is only one "alias"</p>
]]></description><link>https://forum.qt.io/post/354420</link><guid isPermaLink="true">https://forum.qt.io/post/354420</guid><dc:creator><![CDATA[Jeronimo]]></dc:creator><pubDate>Mon, 17 Oct 2016 12:15:26 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 12:12:50 GMT]]></title><description><![CDATA[<p dir="auto">Where are you getting these names from ? What are these applications ?</p>
]]></description><link>https://forum.qt.io/post/354419</link><guid isPermaLink="true">https://forum.qt.io/post/354419</guid><dc:creator><![CDATA[SGaist]]></dc:creator><pubDate>Mon, 17 Oct 2016 12:12:50 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 12:12:15 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/sgaist">@<bdi>SGaist</bdi></a> These different app's only is one game done in qt. I want that each one has one hash different. yeah! Like name unique.</p>
]]></description><link>https://forum.qt.io/post/354418</link><guid isPermaLink="true">https://forum.qt.io/post/354418</guid><dc:creator><![CDATA[Jeronimo]]></dc:creator><pubDate>Mon, 17 Oct 2016 12:12:15 GMT</pubDate></item><item><title><![CDATA[Reply to Use hashes in my app on Mon, 17 Oct 2016 12:03:00 GMT]]></title><description><![CDATA[<p dir="auto">Hi,</p>
<p dir="auto">You should explain a bit more. What are these different applications ? What makes them not different that you need to have hashes to differentiate them from one another ?</p>
]]></description><link>https://forum.qt.io/post/354417</link><guid isPermaLink="true">https://forum.qt.io/post/354417</guid><dc:creator><![CDATA[SGaist]]></dc:creator><pubDate>Mon, 17 Oct 2016 12:03:00 GMT</pubDate></item></channel></rss>