Unsolved Using gl functions in QQuickView's main thread
-
Is there an intuitive way to enable opengl context in QQuickView's main thread?
I just need to initialize some opengl resources (generate 2D textures for later rendering). -
In QQuickView, if scene graph has not been initialized, the currentContext does not exist. Is it initialized in some default function or it can be initialized manually ?
-
Hi,
Have you pass a the Qt::AA_UseDesktopOpenGL attribute to your QApplication object at the start of the program?