How to rotate 3d models rendered in Qt5.7?
Solved
General and Desktop
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Hi All,
I am a newbie in Qt. Learning and exploring, I came across a sample application to load 3d models following the assimp-cpp sample in Qt5.7.
Previously, using the Qt5.6 version, I could load the model and could rotate it by (rt-mouse-click + drag) and move it by (left-mouse-click + drag).However, I see that I am just able to move the model in 5.7 version.
How can I make it rotate as well.
Here is the snippet as in assimp-cpp,int main(int ac, char **av) { QApplication app(ac, av); Qt3DExtras::Qt3DWindow view; view.defaultFramegraph()->setClearColor(Qt::black); // Root entity Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity(); // Scene Camera Qt3DRender::QCamera *camera = view.camera(); camera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection); camera->setAspectRatio(view.width() / view.height()); camera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f)); camera->setViewCenter(QVector3D(0.0f, 1.1f, 0.0f)); camera->setPosition(QVector3D(0.0f, 2.5f, 2.0f)); camera->setNearPlane(0.001f); camera->setFarPlane(100.0f); // For camera controls Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(sceneRoot); camController->setCamera(camera); // Scene loader Qt3DCore::QEntity *sceneLoaderEntity = new Qt3DCore::QEntity(sceneRoot); Qt3DRender::QSceneLoader *sceneLoader = new Qt3DRender::QSceneLoader(sceneLoaderEntity); SceneWalker sceneWalker(sceneLoader); QObject::connect(sceneLoader, &Qt3DRender::QSceneLoader::statusChanged, &sceneWalker, &SceneWalker::onStatusChanged); sceneLoaderEntity->addComponent(sceneLoader); QStringList args = QCoreApplication::arguments(); QUrl sourceFileName; if (args.count() <= 1) { QWidget *container = new QWidget(); QFileDialog dialog; dialog.setFileMode(QFileDialog::AnyFile); sourceFileName = dialog.getOpenFileUrl(container, QStringLiteral("Open a scene file")); } else { sourceFileName = QUrl::fromLocalFile(args[1]); } if (sourceFileName.isEmpty()) return 0; sceneLoader->setSource(sourceFileName); view.setRootEntity(sceneRoot); view.show(); return app.exec(); }
Anything I can add here?