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QtQuick 3D "ObjectPicker"

  • Hi,

    Creating a 3D application with QtQuick(QML). There are multiple 3D meshes loaded in to the scene. I need to choose one Mesh{} using mouse and need to update(transform) the respective Entity. I have tried many options available in QML docs such as "ObjectPicker" and using some PickSettings etc. Because of lacking examples and proper docs, I failed to achieve the desired results.

    So Any one here have any Idea about catching the Mesh by clicking on it, please help me out?

    Note: I have searched here for this, but haven't seen any. If this type of query has been already answered then please share the link.

    Thanks & Regards

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