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    Unsolved Inject .dll into Qt and call functions

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    • kshegunov
      kshegunov Moderators @Rondog last edited by

      @Rondog said:

      I only know a little about this subject (enough to do what I needed to do) so I assume anything is possible with enough time and effort.

      Once you get the binary you can always reverse engineer the assembly, in the end everything is executed at some point at that level. Of course, there are smarter (and easier) things to do (as you pointed out). Whether it's legal, I can't really say, such things are out of my expertise, I only wanted to make sure such kind of advice doesn't brake some forum rule.

      Read and abide by the Qt Code of Conduct

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      • Johannes S
        Johannes S last edited by

        Okay, so as I said, the WinAPI and SendMessage is not the way this will work.
        I know how to do that and it used to work with the older version of their software, but now it doesn't work anymore.

        What I really want to do, once I injected my .dll, is call QT functions directly on those windows.
        I know how to find the HWND of the window I want to manipulate. What I don't know, is how to get that window as an instance of a QWidget and then how I would call for example QWidget::setGeometry() on that.

        kshegunov 1 Reply Last reply Reply Quote 0
        • kshegunov
          kshegunov Moderators @Johannes S last edited by kshegunov

          @Johannes-S
          Well, no one objected, so I suppose discussing this isn't a problem. There are several approaches to this. One of the more popular ones is to attach to the running process, and load a dll into the address space. Then by some means (ordinarily starting a thread) to start your code. Another option is to have a custom loader, that does what the OS loader does, but at some point it'd load additional dlls. Another possibility is to attach to an interrupt (for example I/O operation) and inject code there. In any case Windows provides a documented API to do most of those things. Hooks installed at the system level are also a possibility, they work similarly to how Qt handles event filters, and are executed before a message is passed to the application to process. You could find some more detailed information here.

          Once you have your code loaded into the process' address space. You can use QCoreApplication::instance() to retrieve the application object; QGuiApplication::topLevelWindows() to retrieve a list of the top level windows, or QApplication::topLevelWidgets() for top-level widgets if the application is using widgets (this can be discerned by the dlls it ships. If the Qt5Widgets.dll is present, most probably the application is using widgets). Once a pointer to widget or a window is known dynamic_casts/qobject_cast can be used to get the exact type of the widget/window, and Qt messages can be posted to them with QCoreApplication::postEvent() (this static function is thread-safe). By such means a resize event can be marshaled to an arbitrary widget/window thus providing the functionallity you're after.

          Directly resizing the HWND handle by means of the WinAPI (supposedly) doesn't work, because in Qt most of the windows/widgets don't actually have a handle and are using the top-level widget's/window's to draw themselves. Additionally the main window's drawing surface is changed externally, but child objects (layouts/child widgets) are not notified, so you get clipping.

          Kind regards.

          Read and abide by the Qt Code of Conduct

          Johannes S 1 Reply Last reply Reply Quote 1
          • Johannes S
            Johannes S @kshegunov last edited by

            @kshegunov Thanks alot for your reply.
            I already got the .dll injected, what I'm struggling with is the second part. Your suggestions already helped alot. But one more question: how do I get the declaration of QApplication in my .dll code? Do I have to include the QT header files when compiling the .dll? Or do I have to load the classes dynamically? In that case: how would I do that?

            About your last paragraph: Is there any chance to forward those events to the children, so I don't need all that dll-injection crap?

            Really BIG thanks! That already helped alot!

            kshegunov 1 Reply Last reply Reply Quote 0
            • kshegunov
              kshegunov Moderators @Johannes S last edited by

              @Johannes-S said:

              how do I get the declaration of QApplication in my .dll code?

              Yes, for the declarations you'd need the header files for Qt. Actually, Qt makes this easier by it's insistence of being binary compatible (which is a great thing on itself). This means that you shouldn't much care about the minor and patch versions of the Qt you obtain (to get the header files).

              Additional note:
              The headers won't be just enough, the linker will want to know about the symbols exported from the library. One way is find out the exact Qt version the said application is using, build Qt yourself (or download it) to finally obtain the .lib file and then use that to pass it to the linker. Or alternatively, you can obtain the library exports from the dll the application ships as described here or any equivalent method.

              Is there any chance to forward those events to the children, so I don't need all that dll-injection crap?

              You can post events to any QObject with QCoreApplication::postEvent, however you'd need to obtain a QObject * pointing to the object of interest. You are doing the dll injection, because your code has to run in the process' address space, not because you can't query the application/widgets/windows/objects for their children.

              Kind regards.

              Read and abide by the Qt Code of Conduct

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              • Johannes S
                Johannes S last edited by

                Wow okay, that doesn't sound too complicated. Ill probably just need to create lib files from the .dlls of Qt5Widgtes.dll, Qt5Core.dll and maybe Qt5.Gui, right?
                I'll give it a try this afternoon and probably come back after I've failed ;)

                Big thanks!

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                • Johannes S
                  Johannes S last edited by

                  Okay, I got to thank you guys a million times, this really worked and I got my .dll injected and am able to find the QWidgets and call QT functions on them.

                  Thank you!

                  However, the problem still persists: I tried resizing with setGeometry() and resize(), I tried to call update() and repaint() afterwards, but the clipping still does occur.
                  Any idea how I can fix that? Is there a chance I can identify the functions that are called when I resize the window manually (by mouse dragging?).
                  If I knew the function, I guess I could get it to work!

                  kshegunov 1 Reply Last reply Reply Quote 0
                  • kshegunov
                    kshegunov Moderators @Johannes S last edited by

                    @Johannes-S
                    Hi,

                    However, the problem still persists: I tried resizing with setGeometry() and resize(), I tried to call update() and repaint() afterwards, but the clipping still does occur.

                    Does the window resize itself though, the clipping aside?

                    Any idea how I can fix that?

                    It really depends on how the application actually implemented the resizing/painting.

                    Is there a chance I can identify the functions that are called when I resize the window manually (by mouse dragging?).

                    Well, dragging the window will fire QResizeEvents, but how exactly those are handled can't be known at that level. The events can be intercepted before they reach the widget by installing an event filter, but I don't see how this'd help.

                    Read and abide by the Qt Code of Conduct

                    Johannes S 1 Reply Last reply Reply Quote 0
                    • Johannes S
                      Johannes S @kshegunov last edited by

                      @kshegunov said:

                      Does the window resize itself though, the clipping aside?

                      So yeah, the window is smaller/bigger than before. Only the client area doesn't adjust properly.
                      I've tried sending QResizeEvents, but that didnt really help.

                      Isn't there a way to monitor the functions that are being called? If I could do that, I could resize the window by mouse and watch which functions are being used to resize..

                      kshegunov 1 Reply Last reply Reply Quote 0
                      • kshegunov
                        kshegunov Moderators @Johannes S last edited by kshegunov

                        @Johannes-S said:

                        Isn't there a way to monitor the functions that are being called?

                        In an optimized compiled code (like Qt that's used in this case), no, not really. The compiler have probably inlined whatever it could and stripped many of the call instructions (you'd expect such when a function is called). And even if it hadn't it would take ages to sift through the assembly, and all that for a dubious result. The stack frame won't have any references to function names, only to addresses, so it's simply not worth even trying.

                        One thing you could attempt is to inspect the properties of the main window or the central widget. It may be set to not resize through the size policy and/or minimum/maximum size, or in some other fashion. Currently, I don't have any better ideas.

                        Although I haven't done this, as a last resort you could in principle try to overwrite the virtual table, if in fact the resizeEvent function was overriden ...

                        Read and abide by the Qt Code of Conduct

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                        • J
                          JulienMaille last edited by

                          Isn't it the purpose of GammaRay?
                          https://github.com/KDAB/GammaRay

                          kshegunov 1 Reply Last reply Reply Quote 1
                          • mrjj
                            mrjj Lifetime Qt Champion last edited by

                            Hi, just a thought
                            Maybe try to use findChildren and dump all ClassNames to see
                            how its structured.
                            That might give hints on what we need to target to resize.
                            also as @kshegunov, dump sizepol, min,max and geometry
                            for all Widgets owned by mainwin and childs.

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                            • kshegunov
                              kshegunov Moderators @JulienMaille last edited by

                              @JulienMaille
                              Possibly, but I don't know if it'll work without the debug information. Worth a try though.

                              Read and abide by the Qt Code of Conduct

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                              • Johannes S
                                Johannes S last edited by

                                Thanks a million guys, didn't have time to look into it today, but I'll try everything out tomorrow and let you know how it worked!

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                                • Johannes S
                                  Johannes S last edited by Johannes S

                                  Okay, I've tried to dump some info on the window. This is what I got:

                                  Dumping window info:
                                  Class name: TableMainWidget
                                  Horizontal size policy: 5 Vertical size policy: 5
                                  Minimum size: 480/340
                                  Maximum size: 2560/1815
                                  44 children found:
                                  
                                  Class name: QRubberBand
                                  
                                  Class name: QWidget
                                  Form
                                  Class name: TableLayoutWidget
                                  
                                  Class name: QGraphicsView
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  Form
                                  Class name: CMinigamesTitleWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QGraphicsView
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QGraphicsView
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollArea
                                  
                                  Class name: QWidget
                                  Form
                                  Class name: CMinigamesPanelWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWebView
                                  Betfair
                                  Class name: QWebView
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QScrollBar
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  
                                  Class name: QWidget
                                  

                                  Not that helpful so far...I'm trying to get GammaRay to work.

                                  EDIT: So, I've cloned the git repo and cmake. I've used the cmake gui to build GammaRay with the visual studio 12 compiler. Then I've opened the solution file and built it with Qt5.
                                  For two files, I'm getting this error:

                                  qtmain.lib(qtmain_win.obj) : error LNK2038: mismatch detected for '_MSC_VER': value '1600' doesn't match value '1800' in main.obj
                                  

                                  The other 70 succeed. I then tried to start the gammaray.exe, but I'm getting:
                                  error1
                                  error2

                                  What am I doing wrong here? Sorry that I seem to be so incompetent, I'm always struggling with this sh*t..

                                  J kshegunov 2 Replies Last reply Reply Quote 0
                                  • J
                                    JulienMaille @Johannes S last edited by JulienMaille

                                    @Johannes-S GammaRay needs to be compiled for exactly the Qt version you are using in the application you are debugging (and on most platforms even with the same compiler and compiler settings)

                                    https://github.com/KDAB/GammaRay/wiki/Getting-GammaRay

                                    Johannes S 1 Reply Last reply Reply Quote 0
                                    • kshegunov
                                      kshegunov Moderators @Johannes S last edited by

                                      @Johannes-S
                                      Besides Gamma ray, i'd suggest focusing your investigations on CMinigamesPanelWidget subclass (possibly on Betfair as well).

                                      Read and abide by the Qt Code of Conduct

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                                      • Johannes S
                                        Johannes S @JulienMaille last edited by

                                        @JulienMaille Yeah I figured that out, but I wasn't even able to start GammaRay without attaching it to anything...

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                                        • Johannes S
                                          Johannes S last edited by Johannes S

                                          Thank you very much, all of you who helped me here!
                                          I finally got it to work today. It was the TableLayoutWidget, which I had tried to resize before, but I made a stupid mistake...I checked if the className was equal to "TableLayoutWidget" and resized only if it was. However, since I received the classname as a const char* the comparison to a string always failed and nothing happened...

                                          So now all thats left to do is to find a way to easily communicate with the process to resize windows without reinjecting a .dll every time.

                                          Thanks again!

                                          EDIT: Do you know if there's a way to automatically subclass (SetWindowLong with a new WndProc) all windows of a process?

                                          kshegunov 1 Reply Last reply Reply Quote 1
                                          • kshegunov
                                            kshegunov Moderators @Johannes S last edited by kshegunov

                                            @Johannes-S
                                            I'm glad it worked.

                                            So now all thats left to do is to find a way to easily communicate with the process to resize windows without reinjecting a .dll every time.

                                            This may not be possible, although don't hold me to that statement.

                                            Do you know if there's a way to automatically subclass (SetWindowLong with a new WndProc) all windows of a process?

                                            I have no clue what you're talking about, but it's probably just me. I haven't developed for Windows for quite a lot of years.

                                            Kind regards.

                                            Read and abide by the Qt Code of Conduct

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