whats W/EGL_emulation( 1231): eglSurfaceAttrib not implemented



  • hi,when i built apk for my android project,it is built successfully.and it works correctly
    but in Application Output it is returned:

    D/dalvikvm( 1231): GC_CONCURRENT freed 437K, 16% free 2960K/3492K, paused 6ms+4ms, total 247ms
    D/        ( 1231): HostConnection::get() New Host Connection established 0xb84ebd20, tid 1254
    D/        ( 1231): HostConnection::get() New Host Connection established 0xb84eed20, tid 1231
    W/EGL_emulation( 1231): eglSurfaceAttrib not implemented
    D/OpenGLRenderer( 1231): Enabling debug mode 0
    W/EGL_emulation( 1231): eglSurfaceAttrib not implemented
    D/        ( 1231): HostConnection::get() New Host Connection established 0xb85d99d8, tid 126
    

    why it returns this:??

    W/EGL_emulation( 1231): eglSurfaceAttrib not implemented
    


  • i replied myself.i found problem .when my app is compiled with emulator,this errors is returns when emulators that have the Use Host GPU setting ticked*
    if Try turning that off, you'll no longer see those warnings (and the emulator will run horribly, horribly slowly..)
    but we have not this warning.
    In my think those warnings are harmless. Notice that the "error" is EGL_SUCCESS, which would seem to indicate no error at all!
    goodluck


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