Game with buttons and stuff...

  • I am a learner programmer trying to make a little game for my phone using QML. My game is controlled by a number of direction, speed and shoot buttons. I initially made my buttons out of images, using MouseArea inside them to respond to the user input, however have discovered that this means only one button will work at a time.

    I think I need to use MultiPointTouchArea in order to have more than one button working at once.
    My problem is how do I link the TouchPoints to the images on my buttons, so my application knows which button is pressed? There must be a simple way to do this...?

    Please can anybody help?

  • Problem solved:
    I used a number of MultiPointTouchAreas - one for each of my buttons. That way I was able to define the rectangle area for each MultiPointTouchArea corresponding to each button.
    It works perfectly and sends a signal for each time a MultiPointTouchArea is pressed, regardless of whether other ones are already being pressed.

Log in to reply

Looks like your connection to Qt Forum was lost, please wait while we try to reconnect.