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How to get a constant value within the .ui files?
i'm developing my user interface using the form file. I have several EditText objects that have the same dimension. I would like to set it as a constant and apply it to all the objects. This will make changing quicker (i should set the value only one time!!!). I don't want to do it into the .h/.c++ files.
How can i do it??
Ni.Sumi last edited by
Hi @cristiano-narcisi ,
Use layout. and add rest all Qtextedit to the same layout.
Sorry. Probably i wasn't clear enough. I'd like to define my own set of attributes for a generic object, like a font style ( Bold, size=29 etc etc...) . I was thinking to put it in a single file and apply it setting its reference instead of the raw value. I was thinking to use a Resource, but it seems that i can add only images!
What can i do?
There is no build in object template system in Creator.
However there is
To allow to change properties based on Classes/types.
Also, I have a second project that contains some object where I set a lot of
properties on. I then open a second copy of Designer and simply copy & paste from
template project to real project.
That works pretty ok.
Thanks! this should be enough for my customization!
Jakob last edited by
@cristiano.narcisi Sounds like you need a stylesheet - you can do very finetuned customization with that.
Btw, resources are not limited to images. I have an application where I use the global stylesheet through resources.