anti-aliasing on iOS
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I'm using Qt 5.5.1 to deploy my application on various platforms, including iOS.
On iOS, graphics render with aliasing whatever renderingHint I use. I know that the issue has been already raised and reported as a bug. What I can't figure out is if the problem has been solved or if a workaround exist.
Any information is welcome. ThanksDominique
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Hi,
To see if something has changed, try the Qt 5.6.0 beta
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The bug report https://bugreports.qt.io/browse/QTBUG-35271 states that it is unsolved, but the link on the last comment https://codereview.qt-project.org/#/c/143848/ gives a lot of hope that the fix will "soon" appear on a release (as is known, "your mileage may vary" in the case of Qt bug fixes).
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That patch has been integrated so it should be in the 5.6 release
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How are you setting up your GLFormat ?
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Are you using the new QOpenGL*** classes ?
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Sorry, I meant QOpenGLWidget and friends