[SOLVED]The program has unexpectedly finished.
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My program crashes when I call this method. I'm trying to make graphic effect on an image.
void MainWindow::stripesOk() { int nodeHeight = stripesDialog->nodeHeight; double division = imageObject->height() / nodeHeight; int totalNodes = qFloor(division); targetImage = new QImage(imageObject->size(), QImage::Format_ARGB32); painter = new QPainter(targetImage); for(int i = 0;i < totalNodes; i++) { int x = 0; int y = i * nodeHeight; int width = imageObject->width(); int shift = stripesDialog->shift; int a = shift - (2 * shift); int b = shift; int randomShift = randomInterval(a,b); painter->drawImage(randomShift,y,*imageObject,x,y,width,nodeHeight); } imageObject = targetImage; } -
My program crashes when I call this method. I'm trying to make graphic effect on an image.
void MainWindow::stripesOk() { int nodeHeight = stripesDialog->nodeHeight; double division = imageObject->height() / nodeHeight; int totalNodes = qFloor(division); targetImage = new QImage(imageObject->size(), QImage::Format_ARGB32); painter = new QPainter(targetImage); for(int i = 0;i < totalNodes; i++) { int x = 0; int y = i * nodeHeight; int width = imageObject->width(); int shift = stripesDialog->shift; int a = shift - (2 * shift); int b = shift; int randomShift = randomInterval(a,b); painter->drawImage(randomShift,y,*imageObject,x,y,width,nodeHeight); } imageObject = targetImage; }Hi its hard to guess. You are 100% sure nodeHeight is not zero ?
Also if you start with debug, and place break point at first line, you can single step and see
which line that does the crash. -
Hi its hard to guess. You are 100% sure nodeHeight is not zero ?
Also if you start with debug, and place break point at first line, you can single step and see
which line that does the crash.thanks, the variables were not being set properly, so they were at 0 indeed.
the program is not crashing anymore, but I am only getting a blank image.
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Hi,
Did you check the value of totalNodes ? Does the variables you use for drawImage have meaningful values ?
By the way, why allocate your QImage object on the heap ? That's not needed, furthermore, from the looks of it, you have a memory leak since you don't delete imageObject before replacing it with targetImage.
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solved, had to check another variable . thanks all