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a question from "animatedTitle" example
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The animation interpolation is dictated by the property QEasingCurve
In
main.cpp, change theEasingCurveto get rid of the overshoot:Change
anim->setEasingCurve(QEasingCurve::InOutBack);to
anim->setEasingCurve(QEasingCurve::InCirc); -
@VictorLamoine
so tnx ! :)