Robust Game Launcher

  • I'm developing a game launcher. My requirements are as follows:

    1. Fully custom graphical GUI, including custom window frame and controls. Only 2D sprites with alpha channel are needed.
    2. It must look and work identical on Windows, Linux and Macintosh.
    3. It must support some kind of P2P protocol (preferably BitTorrent), so that it can handle game updates and self updates without much main sever bandwidth strain.
    4. It must be able to update itself and update the game.
    5. I would like to have access to both TCP and UDP protocols.

    Can Qt do it? I thought also about Adobe AIR and Java.

  • Moderators

    Can Qt do it?

    A notable example is EA Origin client app that does basically everything you listed.

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