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I am trying to do an app and I want to use QSound.
Unfortunately I can’t get it to work. I read the "documentation":http://doc.qt.nokia.com/latest/qsound.html but they don’t explain what’s the most important part: where do you store the audio file and how to declare it.
Does anybody have a simple example that uses QSoud?
A button that makes a sound when you press it or something like that.
vinb last edited by
I would use a resource file and store my sounds in there and just use
Where ":/" = the notification that u use a resource file.
"/sounds/" = the prefix you made in your resource file.
"notification" = the alias u gave the .wav file u use.
Instead of using an alias u also can give the filename like "sound.wav", but i think its "better" to use an alias. That way u only have to change your resource file when u want to use an other sound for the notification.
When u dont want to use a resourcefile just pass the whole "path to sound file" to the play function
From the doc:
Note that QSound does not support resources. This might be fixed in a future Qt version.
That’s why I asked for a working example. I tried with the resource file, didn’t worked.
I tried with the path to the file but here I get stuck. What is the relative path to file?
How can I define the path so it works when I will compile for mobile ?
for Symbain just:
@soundFiles.sources = sounds*.wav
DEPLOYMENT += soundFiles@
to Your project file
and i code
@QSound *sound = new QSound("some.wav",this);@
danilocesar last edited by
Is it Symbian or Windows?
If it's linux it's not going to work.
In the end i will compile the app for Symbian. Right now i am just tring in the Qt SDK (on windows) but with no succes.
If your running it with QtSimulator, have You tried copping the sound files to the apps simulator folder? And I don't remember if simulator has sound output. QFile::exists might be helpful for debugging if the sound file gets found.
I got it to work, thanks guys.
And i confirm, the sound doesn't work in the simulator, only on the symbian device. Good thing i had my C7 to test on. :)