Signal connected to multiple objects/slots - slots call order
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Hello friends
I have a doubt about the call order of slots... If I connect a single signal to more than one object/slot, the calls to the slot functions will follow the same order as they were connected?
For example:
QObject::connect ( this, SIGNAL(valueChanged(int)), object1, SLOT(slot1(int)) );
QObject::connect ( this, SIGNAL(valueChanged(int)), object2, SLOT(slot2(int)) );
QObject::connect ( this, SIGNAL(valueChanged(int)), object3, SLOT(slot3(int)) );will it call slot1, slot2 and slot3, or they may be called in aleatory order?
Thanks for your comments
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Hi, and welcome to the Qt Dev Net!
See the "QObject documentation":http://doc.qt.io/qt-5/qobject.html#connect-4:
[quote]If a signal is connected to several slots, the slots are activated in the same order as the order the connection was made, when the signal is emitted[/quote] -
They will follow the same order. You can refer to the documentation.