Howto build 5.2.1 with ANGLE?
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Hi,
I want to use an application that requires GLSL version 1.2 with GL_EXT_gpu_shader4 which is not available for my graphics hardware. Thus I plan to compile Qt with ANGLE. So my question: is there a good howto available that describes this procedure? While searching I only found a description for Qt 5.4 which seems to be quite different.
Thanks!
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Hi,
If it's simpler for you, you can find "the prebuilt packages":http://download.qt.io/official_releases/qt/5.2/5.2.1/ The ones without OpenGL in the name are ANGLE builds
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Hi,
[quote author="Elmi79" date="1420726240"]is there a good howto available that describes this procedure?[/quote]Start with these:
- http://doc.qt.digia.com/qt-5.2/windows-requirements.html
- http://doc.qt.digia.com/qt-5.2/configure-options.html
Make sure you install the DirectX SDK. Then, the configure script will choose ANGLE by default.
[quote author="Elmi79" date="1420726240"]While searching I only found a description for Qt 5.4 which seems to be quite different.[/quote]Where did you find it? How is it different?