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Howto build 5.2.1 with ANGLE?

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  • ? Offline
    ? Offline
    A Former User
    wrote on last edited by
    #1

    Hi,

    I want to use an application that requires GLSL version 1.2 with GL_EXT_gpu_shader4 which is not available for my graphics hardware. Thus I plan to compile Qt with ANGLE. So my question: is there a good howto available that describes this procedure? While searching I only found a description for Qt 5.4 which seems to be quite different.

    Thanks!

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      If it's simpler for you, you can find "the prebuilt packages":http://download.qt.io/official_releases/qt/5.2/5.2.1/ The ones without OpenGL in the name are ANGLE builds

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • ? Offline
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        A Former User
        wrote on last edited by
        #3

        That does not help in my case. I'm using VS2013 (no binary package available for this), and have a few own modifications. So the standard packages aren't a solution.

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        • JKSHJ Offline
          JKSHJ Offline
          JKSH
          Moderators
          wrote on last edited by
          #4

          Hi,

          [quote author="Elmi79" date="1420726240"]is there a good howto available that describes this procedure?[/quote]Start with these:

          • http://doc.qt.digia.com/qt-5.2/windows-requirements.html
          • http://doc.qt.digia.com/qt-5.2/configure-options.html

          Make sure you install the DirectX SDK. Then, the configure script will choose ANGLE by default.

          [quote author="Elmi79" date="1420726240"]While searching I only found a description for Qt 5.4 which seems to be quite different.[/quote]Where did you find it? How is it different?

          Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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