OpenGL. Crash an application
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Hello
I have a crash on the line: qDebug() << m_cube.vertices.size();
Here:
@Scene::Scene( QWidget *parent ) :
QOpenGLWidget( parent ),
m_isLoaded( false )
{
QString pathToCube = QDir::currentPath() + QString( "/Cube.observerFormat" );m_cube.vertices = ObjLoader::load( pathToCube.toStdString().c_str() ); if ( m_cube.vertices.size() != 0 ) { m_isLoaded = false; m_cube.initColors( m_cube.vertices.size() / 3 ); qDebug() << m_cube.vertices.size(); qDebug() << m_cube.colors.size(); }
}@
https://github.com/8Observer8/CubeFromBlender_v1.0.1
I don't understand why
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Hi,
The Scene in your repository code doesn't contain what you posted.
Did you check what happens precisely with a debugger ?