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    Very strange phenomenon in QML animation with openGL

    QML and Qt Quick
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    • A
      aabc last edited by

      I have a QDeclarativeView running a Qml application which performing animation (Property animation). My QApplication using openGL as the graphics system.
      When my display refresh rate is 60Hz the CPU consumption is about 65% but when i change
      the display refresh rate to 75Hz the CPU consumption went down to about 5%.

      Does anyone know the reason for that ?

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      • F
        frankcyblogic.de last edited by

        Just a note: The animation timer inside the Animation framework is limited to 60 Hz. Just checked it some days ago on Qt 4.7 . Therefore you won't get more frames, but just more property updates. It's difficult to tell what your problem is about, without knowing the code.

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