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Canvas animation slows when QSG_RENDER_LOOP=basic
hjmin last edited by
Hello, I have a question related to Canvas in QML at Qt 5.1.
When QSG_RENDER_LOOP=threaded, Canvas animation is normal.
But when QSG_RENDER_LOOP=basic, same animation is slowy 2~3 times than normal case.
So I set "renderStrategy:Canvas.Threaded" in QML, then speed is normal but scene is flickable and not clean with aliasing and it crashed after repeat tests .
Do I need to set something?