OpenGL:Position of objects Hellogl example
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Hello,
i start with OpenGL to draw some 3D objects.
im try to understand the Hellogl example:
http://qt-project.org/doc/qt-5/qtopengl-hellogl-example.html#qtlogo-classits clear that with this line of code:
@
RectTorus body(geom, 0.20, 0.30, 0.1, divisions);
@the width, heigh and depth is of the body object is set.
But where in the code is the position of the logo object is set in the scene?
Thx
Andre