Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. Mobile and Embedded
  4. MKXP on Android
Qt 6.11 is out! See what's new in the release blog

MKXP on Android

Scheduled Pinned Locked Moved Mobile and Embedded
6 Posts 2 Posters 3.2k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ? Offline
    ? Offline
    A Former User
    wrote on last edited by
    #1

    Hi all,

    I've been toying around Ancurio's MKXP project, "Ancurio's MKXP project":https://github.com/Ancurio/mkxp in an attempt to get a native port of To The Moon running on Android, but have ran into a bit of a sticky wicket just in setting things up. Would QT Creator be an ideal tool or would it be better to hack it together with CMake? And how do I solve "Project ERROR: sigc++-2.0 development package not found" if I have an android compatible .so file ready to go?

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi and welcome to devnet,

      Since it's already a Qt project, no real need to port it to cmake. One thing I can't comment on is the use of pkg-config with android.

      However if it's working, then you have to add a .pc file for sigc++2.0 for pkg-config to pick up. If there's no pkg-config available, then you will need to add the LIBS statements for your library to be found.

      Hope it helps

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • ? Offline
        ? Offline
        A Former User
        wrote on last edited by
        #3

        Thanks. Nothing doing with pkg-config on Android, unless I want to fudge it like Android-ffmpeg, so the hard way it is.

        1 Reply Last reply
        0
        • ? Offline
          ? Offline
          A Former User
          wrote on last edited by
          #4

          Some progress has been made on the attempted port, but I'm getting a little hung up on intergrating Ruby bindings. Am I better off using Ruboto or Rhodes, when I need to incorperate Ruby Libraries, or is there a method through Qt Creator for which the Ruby shall flow?

          1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #5

            You might need to cross-compile mruby yourself, some infos "here":http://rubiojr.rbel.co/hack/2013/01/15/cross-compiling-mruby-for-android-in-debianubuntu-amd64-using-the-android-ndk/

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            0
            • ? Offline
              ? Offline
              A Former User
              wrote on last edited by
              #6

              Okay, now this is weird.

              QMake is having trouble finding a file that was brought in with the git, and it appears to be independent of the compiling toolchain. Ancurio's stumped as I am.

              https://pbs.twimg.com/media/B1ThssyCMAE4EWC.png:large

              1 Reply Last reply
              0

              • Login

              • Login or register to search.
              • First post
                Last post
              0
              • Categories
              • Recent
              • Tags
              • Popular
              • Users
              • Groups
              • Search
              • Get Qt Extensions
              • Unsolved