Macdeployqt does not include thirdparty modules
-
I used Bacon2D to make a little game, the setup instructions are here: https://github.com/Bacon2D/Bacon2D
But when I used "macdeployqt Game.app" to make a independent app, it didn't include any file of Bacon2D.
@
$ macdeployqt Game.app
$ ./Game.app/Contents/MacOS/Game
QQmlApplicationEngine failed to load component
qrc:/main.qml:3 module "Bacon2D" is not installed
@main.cpp:
@
#include <QGuiApplication>
#include <QQmlApplicationEngine>int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);QQmlApplicationEngine engine; engine.load(QUrl(QStringLiteral("qrc:/main.qml"))); return app.exec();
}
@Anyone can help?
-
Oh, it seems that I asked at the wrong place. Can you move this topic to "3rd Party Software" or "Tools"? :-$
-
Hi and welcome to devnet,
Which version of Qt/OS X/Xcode are you using ?
-
Qt 5.3.2 on OS 10.9.5, Xcode Version 6.0.1
Bacon2D was install in $HOME/Qt/5.3/clang_64/imports