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WebKitBridge, how to have Qt draw onto an existing HTML5 canvas element?
pmh4514 last edited by
I'm experimenting with the QtWebKitBridge..
How do I accomplish this?
edit: I think I can get this done in a round-about way by having Qt encode its output as Base64, and then write that into an image element and then draw that into the context.. but that seems "expensive" so hopefully there already exists a known and appropriate method