How to create water waves with Ogre WaterMesh class?
I would like to use the water and waterMesh classes from the OgreDemos in order to create the water with some waves. For the moment I added the classes in my project and create a waterMesh Object in this way:
waterMesh = new WaterMesh("waterMesh", 100.0f, 64);
Great, I have a water surface 100x100. I would like to create some waves now. I can I do it?Is it updateMesh that I should use?
This is a question that you should ask directly to the people behind Ogre