<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Why glTransformFeedbackVaryings not Exists in QT?]]></title><description><![CDATA[<p dir="auto">Hi!</p>
<p dir="auto">I´m using QT to develop OpenGL aplications but i cannot use the glTransformFeedbackVaryings function to get my transformations feedback.</p>
<p dir="auto">Looking at the function specification, this function start to be a part of core profile from 4.1 version of OpenGL, but in all QOpenGLFunctions Objetcs , many of this functions simply not exists including the 4.1,4.2 and 4.3 objects.</p>
<p dir="auto">How can i solve it?</p>
<p dir="auto">Kind Reagards.</p>
]]></description><link>https://forum.qt.io/topic/41814/why-gltransformfeedbackvaryings-not-exists-in-qt</link><generator>RSS for Node</generator><lastBuildDate>Sun, 17 May 2026 14:13:45 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/41814.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 25 May 2014 10:39:24 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Why glTransformFeedbackVaryings not Exists in QT? on Mon, 26 May 2014 12:12:45 GMT]]></title><description><![CDATA[<p dir="auto">Ok, i will try.<br />
Thanks so much for your help.</p>
<p dir="auto">Regards.</p>
]]></description><link>https://forum.qt.io/post/229878</link><guid isPermaLink="true">https://forum.qt.io/post/229878</guid><dc:creator><![CDATA[wwolff]]></dc:creator><pubDate>Mon, 26 May 2014 12:12:45 GMT</pubDate></item><item><title><![CDATA[Reply to Why glTransformFeedbackVaryings not Exists in QT? on Mon, 26 May 2014 00:12:39 GMT]]></title><description><![CDATA[<p dir="auto">Yes ... try using the wrangler library inside your project. Pure OpenGL calls are limited to OpenGL 1.1 (in Windows environment), so to extract pointers to the hardware-implemented functions of your GPU you should make the "GLEW":<a href="http://glew.sourceforge.net/" target="_blank" rel="noopener noreferrer nofollow ugc">http://glew.sourceforge.net/</a> part of your project.</p>
]]></description><link>https://forum.qt.io/post/229810</link><guid isPermaLink="true">https://forum.qt.io/post/229810</guid><dc:creator><![CDATA[napajejenunedk0]]></dc:creator><pubDate>Mon, 26 May 2014 00:12:39 GMT</pubDate></item><item><title><![CDATA[Reply to Why glTransformFeedbackVaryings not Exists in QT? on Sun, 25 May 2014 23:58:50 GMT]]></title><description><![CDATA[<p dir="auto">In fact all my Objects that use OpenGL Commands are being inherited from QOpenGLFunctions Object , including my Widget all the code are working fine, but , now i´m trying collect the transformed vertices from the OpenGL pipeline, But when i try use this function it doesnt find anything...return to me not find the function...</p>
<p dir="auto">Kind Regards.</p>
]]></description><link>https://forum.qt.io/post/229807</link><guid isPermaLink="true">https://forum.qt.io/post/229807</guid><dc:creator><![CDATA[wwolff]]></dc:creator><pubDate>Sun, 25 May 2014 23:58:50 GMT</pubDate></item><item><title><![CDATA[Reply to Why glTransformFeedbackVaryings not Exists in QT? on Sun, 25 May 2014 13:34:24 GMT]]></title><description><![CDATA[<p dir="auto">Are you using the wrangler library for extracting OpenGL function pointers?</p>
]]></description><link>https://forum.qt.io/post/229776</link><guid isPermaLink="true">https://forum.qt.io/post/229776</guid><dc:creator><![CDATA[napajejenunedk0]]></dc:creator><pubDate>Sun, 25 May 2014 13:34:24 GMT</pubDate></item></channel></rss>