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OpenGL with Graphics View Framework

  • Dear All:

    I am trying to do an EEG rendering using Qt where I need to display something like 300 lines and some other text. I think the best option is to use the Graphics View Framework but I also need to be able to use some objects directly draw using OpenGl. I have some shaders already wrote and I would like to know if someone has experience on how to use Graphics View Framework with OpenGl.

    An example will be really great.

  • there is an article
    "about openGL and QGraphicsView":

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