OpenGL with Graphics View Framework
I am trying to do an EEG rendering using Qt where I need to display something like 300 lines and some other text. I think the best option is to use the Graphics View Framework but I also need to be able to use some objects directly draw using OpenGl. I have some shaders already wrote and I would like to know if someone has experience on how to use Graphics View Framework with OpenGl.
An example will be really great.
there is an article
"about openGL and QGraphicsView":http://doc.qt.digia.com/qq/qq26-openglcanvas.html