[CLOSED] String and classes
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Hello, I have two classes
Class 1 = MainWindow
Class 2 = Dialog
Dialog contains textedit and should store string into MainWindow... How can I do that???
How it should looks like
Class 1
QString test;Class 2
void Dialog::onButtonClicked{
test = uiDialog->textEdit->text();
} -
Hi,
Add a getter to your dialog and retrieve the string after you have called exec on it
I would recommend going through Qt's examples and demos. You'll find a lot of valuable information to get you started
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I was trying to find example on Google but not very successfully...
I used Refractor in Qt and it made Getter and Setter, but don't know what to do with it now...
Dialog .h
@#ifndef DIALOG_H
#define DIALOG_H
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDialog>namespace Ui {
class Dialog;
}class Dialog : public QDialog
{
Q_OBJECTpublic:
explicit Dialog(QMainWindow *parent = 0);
~Dialog();
Ui::MainWindow *ui;
QString string;QString getString() const;
void setString(const QString &value);private slots:
void on_button_clicked();private:
Ui::Dialog *uis;
};#endif // DIALOG_H
@
Dialog .cpp
@#include "dialog.h"
#include "ui_dialog.h"
#include "ui_mainwindow.h"
#include "mainwindow.h"Dialog::Dialog(QMainWindow *parent) :
QDialog(parent),
uis(new Ui::Dialog)
{
uis->setupUi(this);
}Dialog::~Dialog()
{
delete uis;
}
QString Dialog::getString() const
{
return string;
}void Dialog::setString(const QString &value)
{
string = value;
}void Dialog::on_button_clicked()
{}
@ -
Why would you need MainWindow::Ui in your dialog ?
@
QString Dialog::getString() const
{
return uis->myLineEdit->text();
}void Dialog::setString(const QString &value)
{
uis->myLineEdit->setText(value);
}@I would recommend reading Qt's documentation/tutorials/examples before going further. You'll get a better grasp on how things work
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Oh I was testing something, thats why MainWindow::Ui is there...
Where exactly do I have to read??? I went through few documentations but none of them explained use of getter/setter...
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I figured out I can design QDialog even without designer pretty well, therefore I won't need these functions at this moment...
Thanks anyways