[CLOSED] 2D Graphics in QML
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I'm developing 2D graphics apps in QML using Canvas and Context2D. Is there any advantage to using Graphics View Framework or Qt Quick Scene Graph instead?
Can the three approaches be used together to any extent or can only one be used at a time?
Thanks.
Steve
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I suggest you go with SceneGraph as many things have optimized. This is is also base for QML.
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At least with my experience it is QML and easy. I don't think C++ is required for this.