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QOpenGLFramebufferObject toImage after bindDefault is empty

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  • G Offline
    G Offline
    glararan
    wrote on last edited by
    #1

    Hello,

    I'm in trouble. I have following code and in QMessageBox just white box :/ If I print it in fbo->bind its working.

    @QOpenGLFramebufferObjectFormat format;
    format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
    format.setInternalTextureFormat(GL_RGBA);

    fbo = new QOpenGLFramebufferObject(size, format);

    fbo->bind();
    mapChunks[0][0]->draw();
    fbo->bindDefault();

    QMessageBox msg;
    msg.setIconPixmap(QPixmap::fromImage(fbo->toImage());
    msg.exec();

    fbo->release();@

    Thanks for help.

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