How Efficient is it to use QWidgets in QGraphicsScene via the QGraphicsProxyWidget Functionality?
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From what I understand QGraphicsScene is designed to be able to draw 1000's of items on a 2D canvas that can be animated and interacted with.
The way in which you can incorporate a say a "panel" of QWidgets, which has a layout e.g box, into the QGraphicsScene is via the QGraphicsProxyWidget functionality.
How efficient is this method? This is a lot of extra overhead by the fact you are adding QWidgets into the scene in this way?
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Yes, It is. You need to use adding the QWidgets to GraphicsScene only in unavoidable cases.