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Looking for nice tutorials for 3D graphics wrt shader development, portability between openGL w/ openGL ES code

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  • N Offline
    N Offline
    nyotis
    wrote on last edited by
    #1

    Hi,

    I want to test and adopt the concepts of Qt's later functionality for shader development,
    portability between openGL w/ openGL ES code as described here
    http://labs.qt.nokia.com/2009/11/10/qt3d-features-in-qt-46/

    Any good examples, tutorials? I cannot spot something really relevant at devmaster + gamedev
    Thanks for any pointers

    N

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