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2D/3D Graphics with QML

  • I'm interested in developing mobile apps that display 2D and 3D content. I'm looking for options where I can write all of the code in QML and JavaScript (except for main.cpp) and write no other C++. I have found Canvas for 2D and am not sure to what extend I can use the numerous C++ OpenGL classes without writing additional C++ code.

    1. Can someone explain "all" of the options and what's entailed with each, especially if I've omitted any?
    2. Can someone provide links to examples, etc?



    BTW, I've used C++, Java and several other languages for many years so using just QML and JavaScript is a preference, not an inability to use C++.

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