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  4. Qt3D Monkeygod in Linux OK in Windows only Cube visible and error message
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Qt3D Monkeygod in Linux OK in Windows only Cube visible and error message

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    A Former User
    wrote on last edited by
    #1

    I have compiled Qt3d for Linux Mint and also for Windows. Everything worked OK in Linux. All Example Project are working, but in Example Project Monkeygod (Windows) i can only see a cube and an errormessage:

    Could not load file:///C:/Users/Michael/git/build-qt3d-Desktop_Qt_5_2_0_MinGW_32bit-Release/bin/resources/examples/monkeygod/qml/meshes/penguin.3ds (possibly plugin could not be found)
    Asset importer error: Chunk is too large

    Could not load file:///C:/Users/Michael/git/build-qt3d-Desktop_Qt_5_2_0_MinGW_32bit-Release/bin/resources/examples/monkeygod/qml/meshes/penguin.3ds (possibly plugin could not be found)
    No scene object with ID: 0 for QQuickMesh(0x51ff40)
    No scene object with ID: 0 for QQuickMesh(0x51d900)
    No scene object with ID: 0 for QQuickMesh(0x51dd78)
    No scene object with ID: 0 for QQuickMesh(0x4f9620)

    What is the meaning of that ? Please help, lg Michael

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    • T Offline
      T Offline
      trusktr
      wrote on last edited by
      #2

      I'm having this problem with other examples. I'm not sure how to fix yet.

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      • ? Offline
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        A Former User
        wrote on last edited by
        #3

        I think something wrong with Import of Wavefront files obj and 3ds files.
        Until now no solution. In Linux everything works, in Windows the problem.

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