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Scientific application with Qt

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  • E Offline
    E Offline
    epalmero
    wrote on last edited by
    #1

    I am new in Qt and I would like to create a scientific application. I would like to take a decision but I would like some advice.

    1. Should I use Qt Quick? The idea is to have several GUIs for example for embedded system and for Desktop but to use the same framework of C++ classes.

    2. I need to perform a lot of 3D rendering thus someone know a good game engine that can be combine with Qt?

    Best and thanks for any help

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    • K Offline
      K Offline
      kqt-mr-nv6
      wrote on last edited by
      #2

      Qt Widgets are mature and is preferred by many developers
      QML is also good, but if you are building a scientific app
      then I would recommend Qt-Widgets

      OpenGL can render pretty complex 3D objects
      and is supported by QT

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      • K Offline
        K Offline
        kaivolde
        wrote on last edited by
        #3

        Hi

        1. Take a look at libQGLViewer (www.libqglviewer.com). It is not a game engine but a 3D-viewer-engine. For a scientific application it should be enough.

        2. Keep the applications logic apart from the gui. Then you can implement different versions of the gui. QtQuick is an option.

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        • E Offline
          E Offline
          epalmero
          wrote on last edited by
          #4

          Thanks a lot I will really look on to this but it look like what I need.

          Best

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