Scientific application with Qt
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I am new in Qt and I would like to create a scientific application. I would like to take a decision but I would like some advice.
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Should I use Qt Quick? The idea is to have several GUIs for example for embedded system and for Desktop but to use the same framework of C++ classes.
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I need to perform a lot of 3D rendering thus someone know a good game engine that can be combine with Qt?
Best and thanks for any help
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Qt Widgets are mature and is preferred by many developers
QML is also good, but if you are building a scientific app
then I would recommend Qt-WidgetsOpenGL can render pretty complex 3D objects
and is supported by QT -
Hi
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Take a look at libQGLViewer (www.libqglviewer.com). It is not a game engine but a 3D-viewer-engine. For a scientific application it should be enough.
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Keep the applications logic apart from the gui. Then you can implement different versions of the gui. QtQuick is an option.
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