Pixmap Mask not coloring over the image
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Hello!
I'm trying to use a mask over a qpixmap to change the color of a single black icon, like this !http://puu.sh/4taEq.png(icon)! . I'm trying to use a qpixmap with a qpainter to color over it. My code throws no errors, but the icon's color isn't changed. I'm guessing it is a problem with the refrence but trying any other way will just throw a error. Anybody see what is wrong in my code?
@QPixmap pix ("C:/black.png");
QBitmap mask = pix.createMaskFromColor(QColor(255, 255, 255), Qt::MaskOutColor);
QPainter p (&pix);
p.setPen(QColor(0, 0, 255));
p.drawPixmap(pix.rect(), mask, mask.rect());
p.end();
QIcon maximizeButtonIcon(pix);
ui->pushButton->setIcon(maximizeButtonIcon);@ -
Had to do the same thing a while ago.
This works for me:
@
QPixmap colorPixmap(const QPixmap &pix, const QColor &color)
{
QPixmap newPix(pix.size());
newPix.fill(Qt::transparent);
QBitmap mask=pix.createMaskFromColor(Qt::black,
Qt::MaskOutColor);
QPainter p(&newPix);
p.setRenderHint(QPainter::SmoothPixmapTransform);
p.setRenderHint(QPainter::Antialiasing);p.setBackgroundMode(Qt::TransparentMode); p.setPen(color); p.drawPixmap(newPix.rect(),mask,pix.rect()); p.end(); return newPix;
}
@This colors all black stuff of pix with the given color.
Not much difference to your code, maybe you should draw on a new pixmap. -
Your code works great! However, it overwrites the alpha of the existing color. This is bad, because we are using images like a close button (!http://puu.sh/4tZlR.png(X)!). The problem is that the X looks all pixely without the antialising alpha values. I suspected this might happen but was hoping that either the QPainter::Antialiasing would prevent it or that QPaint with only a RGB would not touch the alpha chanel. Do you have any advice on this? Do I have to write some code that iterates through every pixel to manually change the color?
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Sorry, I didn't see that your use case is very different to mine. In my case I just take a black and white image and color all black pixels with the wanted color, that's why I create a new pixmap with transparent background.
Could you show an image of how the result should look like?
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I'm could be wrong, but isn't you mask incorrect ?
255,255,255 would refer to all white. If you want to
mask black then it should be 0,0,0 ?