Bezier curves may be flattened to line segments ?
i found this in the documentation of QPainterPath.united() function:
"Bezier curves may be flattened to line segments due to numerical instability of doing bezier curve intersections."
but i need to unite two paths without flatten bezier curves to lines.
is there a way to do that??
Hi and welcome to devnet,
Please don't post the same question in different sub-forums, one is enough
sorry for that, but i did not know the right place for this question so i want a help from c++ gurus if my problem does not have solution using qt library