QPainterPath.united() Bezier curves may be flattened to line segments ?



  • Hi everybody
    i found this in the documentation of QPainterPath.united() function:
    "Bezier curves may be flattened to line segments due to numerical instability of doing bezier curve intersections."

    but i need to unite two paths without flatten bezier curves to lines.

    is there a way to do that??


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