Qt5 - Python and QML future
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No idea about Python stuff, but I do know a bit about QML. It's available on all platforms supported by Qt: both mobile and desktop. QML is much in focus right now (a huge amount of commits goes to that repository), and it seems that it is considered the way to go. You can safely start learning, there is no indication that QML will go away anytime soon, if at all.
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Thanks for replying.
I tried out a getting started qml example, but it gave error.
[code] QOpenGLShader: could not create shader
qmlscene: swrast/s_renderbuffer.c:588: map_attachment: Assertion `srb->Map' failed.
Aborted[/code]Does Qmlscene/QML need latest graphics card for running?
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QtQuick1 uses raster engine and does not require any accelerated graphics. QtQuick2 requires OpenGL ES 2.0 as a minimum.