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QT 5, opengl, and mdiarea
pmaynard last edited by
I'm "trying" to create an image display tool, and I need multiple windows. The 4.8 route was straight forward with a QWidget derived from QGLWidget, which could easily be added to a QMdiArea.
But with 5.0 / 5.1, I'm trying to use QWindow and this can't be added to a QMdiArea.
Is there a way to use the new features in 5.1 (QOpenXXX) with QMdiArea? Or is there a better way to have multiple opengl windows?