Konia the game
The demo game it's about a corporation called Konia, with a factory of mobile devices in a plataform in the middle of the ocean. One day, the fire starts inside, and the explosions make the phones fly away. Luckly a small boat passes by and starts catching the phones. Be aware that some W phones, that are defective, should not be caught by the boat. Only the robust and hansome M phones are to be caught by the boat :) LOL
Have fun :)
Good job. :)
Another exercise would be transferring core functionality to c++. I did that for my project a year ago, there is really a lot one can learn from that: how QML works, tons of small but important tricks for conserving memory, etc.
Sounds nice, I'm gonna take a peek at it.
Thanks for the code !
Your code does not compile with me, seems like "jolla_scenario.png" and "level2_factory.png" ressources are missing.
I just fix it in github, should work now. Note that you'll have to compile against Qt4.8.x I still havent upgrade fot Qt5 for the sake of portability. I remove those files because I only have one level working, I got some ideias for other levels but still havent foung the time to develop them.
While designing the game, I checked this forum for help and ended up in some of your stuff in github. You have an interesting game. Mainly, I has looking for help on how to dinamically create QML objects, eventually I did a simple approach, with static objects. You are right, there is so much to learn, technics and tricks...
All the best
It works now with Qt4.8.4.
Needs some sharks to attack the boat and take a chunk out of your collected phones amount methinks.