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Capture the camera image after postprocessing by shaderEffect

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  • S Offline
    S Offline
    stereomatching
    wrote on last edited by
    #1

    Using shaderEffect to do some postprocessing on the camera images, the codes

    @
    camera.imageCapture.capture()
    @

    Can't catch the image after postprocessing but catch the original image before postprocessing.

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    • S Offline
      S Offline
      stereomatching
      wrote on last edited by
      #2

      Is this possible for shaderEffects? Or I have to implement a new type by c++?

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