How to do 3D in QML ?
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How to do 3D in QML ?
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Use Qt3D module.
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I've been thinking, how hard is to implement the few basic primitives as QQuickItems with custom geometry and use them in declarative to create compound objects. The scenegraph will do the same work, objects are just gonna end up taking a bit more space in ram, but will have the advantage of being more flexible, dynamic and reusable. Just plug a shader in it to get a material and voila.